thanks for your comments Etienne greatly appreciated. I will try to improve my work in that deapartment. I am beginning to understand that sloppy things like that are what sometimes detract from work being good or bad. Er Sye you got some great ideas i can see from your last post.I like those pics you put up especially the…
I've been doing some ZBrush tutorials lately, so as I am "replicating" what the tutorial is teaching me, am I stealing someone elses art work? No, I'm just replicating exactly what I see so that I get practice in a certain skill. Same thing dummyyou did. Why the drama? This is not an ideal welcoming ceremony for a brand…
Hi there guys! I am currently seeking a voluntary VFX artist that has much experience in Unity. My team is creating the first fully functioning fan made League of Legends champion. We have unfortunately lost our current VFX artist but he has been kind enough to let us use his summoners rift replica engine. There is an…
Hello fellow devs, I am seeking intermediate to advanced character animators who are proficient in 3DS MAX (no exceptions). Being able to assemble your own rigs is a plus. Facial rig+ blendshapes (or your own GUI controls for facial animation) The project in question will be an up-close animation of a 3D person replica…
the rim spokes are paper thin as the friend previously said, and the offset of the wheel (the point in the vertical axis of the wheel where it bolts to the hub) is too far out. in simpler words, the center of the wheel needs to go deep inside. like 5 inches deeper. also i believe the sideskirts are too thick in the higher…
Final textures. I'm going to switch out the eye models though. Now, before I figure out how to get this all compiled in UE4, I'm going to start blocking out the next character, which will be an enemy soldier with a bit more equipment. Changed my miind. Will switch gears a little bit and try my hand at making a machine gun…
You're using the Tokyo Marui G17 as a ref it seems. That's a faithful replica and not really a problem but keep in mind they changed the trademarks on a few areas due to japanese laws. Try this site for photos of the real thing: http://www.pixagogo.com/DeicideNBF Keep the grip noise and the text on the model! I'm glad I'm…
I think you have your Spec the wrong tints. Metal tends to have (pending on the coat or lack of coat of paint) either inverted hue of the diffuse in the Spec or 1:1 color value in the Spec, while wood will be white or inverted pending on what you want it to read (currently it's reading out as copper due to the spec). Also,…
This is my Polycount contest entry for my Desert Eagle skin titled Star Shooter. You can view this skin in the workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=688415849 My idea behind this skin comes from 70s & 80's sci-fi weapons, in particular some of the toy/replica weapons that came out during the…
I have pretty extensive experience building M4 systems in both airsoft and "real steel", and can say that most middle to high end airsoft guns are a near 100% external replica of the real weapons I had worked on. That being said, yes you should take caution using airsoft as reference, but also just using any m4 style…