Hello fellow devs,
I am seeking intermediate to advanced character animators who are proficient in 3DS MAX (no exceptions). Being able to assemble your own rigs is a plus. Facial rig+ blendshapes (or your own GUI controls for facial animation) The project in question will be an up-close animation of a 3D person replica with high quality photoreal post production being the end result. The project in question runs on a tight deadline and will be turned in at the end of June, so only candidates with production pipeline experience need apply.
Portfolio/Demo Reel and examples of previous work a must. No exceptions. Compensation will depend on experience.
We need this position filled by the end of the week in order to meet the deadline so apply ASAP.
Are you up for it? Skype: victorkrylov1 email:
aleuus@live.com
**Please put "Character Animator" in the subject line of your email.
Good luck and all the best,
Aleuus
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