That makes a lot of sense, I didn't think about that. I'll do some research and edit the cracks later for sure. I did add the crack on the eyeball on purpose, but might change the placement of it a bit later depending on how it looks when I add the other elements in the scene.
The NoAI tag on ArtStation is not for indicating how the art was made, but to try to prevent scraping. https://magazine.artstation.com/2022/12/noli-tag/ The tag is so poorly designed, because at first glance it looks like a "how this was made" tag, since all the other tags are setup that way. Pretty unfortunate. Anyhow, to…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
I just wanted to report a bug I found in my Quixel journey. In the DDO layers if you click the reflectance value the color picker window pops up and the photoshop to is set to the eyedropper. With the color picker window open I can sample values from a base value chart no problem, but if I try and sample a reflectance…
I've tried it with a smart object and just a brush stroke. When I converted a smart object is when it did work fine. I built my object in Illustrator, imported into my dDo project, and made it into a normal and textured it with no issues whatsoever. I'm merely trying to make a simple cross on a screw head and I make the…
Organic modeling is organic modeling, don't see why you'd need one dedicated to just creatures? For organics I'd recommend the 2 dvds by Iian Joyner, watched them couple years ago and felt they were both well worth the time/money spent. http://www.thegnomonworkshop.com/dvds/ijo01.html…
Hey guys! I recently bought the quixel suite and im still very excited about it. However, I encountered several (what I think are) bugs and problems which I am very unsure on how to solve. They make working in DDO impossible. It is very possible that I am missing something basic since I am very new to this. 1- More often…
Hello. i am new to the workshop and i tried my hand at a phantom lancer spear. the thing is... i did the model, i did the textures (although i don`t think i made them well), and the game succesfully compiled the item in-game... but when i want to see the preview, it`s invisible.... any ideeas? ill upload what i`ve done…
Hi Would be great to get some advice on map export settings from ddo for use in Toolbag2. I saw that export can be set for metal skin etc. Searching on the wiki didnt solve the problem of exporting maps for a character that is metal skin etc so I exported as undefined. The maps look great in unity and in max but they dont…