Can't create Combination targets in the Shape Editor in Maya. This is what was in the console. doCombinationShapeCreate 1 0 4 R_LidLower_CTR;
// Error: file: C:/Program Files/Autodesk/Maya2019/scripts/others/doBlendShapeAddTarget.mel line 66: Error: Invalid transform name for transform space target. // There is no…
Hello! Contract/Project based 3D Voxel Artist. Looking to do some side work to get computer parts for a new PC build. Current computer will probably only last about one more year, need to start now. Available to create on long term projects if weekly hours are limited. Payment: Computer Components! (Need Parts for new…
I'm investigating alternative ways of creating terrain (other than a heightmap) and I was wondering if any tools exist in current 3d programs that would let an artist create a varied terrain. Not just rolling hills, but also sharp cutoffs and overhangs. Would something like this be possible with for example the NURBS tools?
I am loading up the latest version of Quixel and creating a new project to texture my asset however, When I create the project for a UE4 project it loads up all the maps and the mesh in 3DO but doesn't shot my tabs (Albedo) etc... so I am unable to texture
Hi Synaesthesia, I can participate in a Google Hangouts next week sometime around the 12th-16th during my spring break for sure if I can still take you up on the offer. I don't know how much time it would take but if you would be able to show me how to quickly normal detail something like this and then add textures to it…
Hello Poly people, I am struggling to create what I think would be a simple Maya shader. I would greatly appreciate if you could give me some pointers or better still create the shader so I could see how you did it :shifty: Imagine a surface with red Mia_car_paint_phen_x on it (with the flakes). Then on top of it is a…
This a little difficult subject to me... I would like to understand how to create exporter of 3D data. To export material infos of this kind of information is really easy... but 3D data... I do not speak about the programming language but what kind of data I need to export 3D information. Final output will be an ASCII…
SDFs are used in many different ways like making reading text in games less pixelated. https://www.youtube.com/watch?v=CGZRHJvJYIg 2D wise it can also be used for example in creating rain hitting the floor, creating a raindrop effect, 3D wise, intersections to visualize visibility shapes, ranges... or like a less resource…
Good evening everyone. Over the past few years I have developed an understanding that the "proper" way to model and texture game assets revolves primarily around the process of creating a high resolution model to bake normal and AO maps for use on a corresponding low-resolution game engine ready model. I would like to hear…
Yeah, great work on the videos. Have you ever had the problem with CAT corrupting save files. I tried it last week and every save iteration I made with the CAT rig in it was corrupt. I tried resetting max, create the CAT node, save and that alone was enough to corrupt my save file. I read on some forums people having the…