The reason why you don't want to use a soft brush isn't really explored by painting primitives. A sphere is a geometrically smooth object where of course a soft brush is going to be the best option for painting a perfect gradient. But this isn't the task an artist has to do. Take a very simple doodle i did. The amount of…
Hello to all! Anybody knows decent tutorials of modeling furniture with Maya nCloth? Pillows on chairs, sofa, beds. Cloth is falling on the table that's not what I'm looking for.
Been plugging at this a little bit more. Scaling has been tweaked, and a few more props and basic lighting added to the scene. Constructive feedback welcome and appreciated as always Thanks for everything I've received sofar! :) Lots more detail in the back of the main hall need to be added. This area has been largely…
I've baked my model from High poly in SP, but it has weird artifacts of chamfer in edges. I've made UV seams in hard edges, but this didn't help. There should be Soft chamfer, but instead there is a weird hard and soft chamfer mix. There are some info about model in pinned photos: 1st photo: chamfer artifacts in SP 2nd:…
Textures are really starting to look good, complete the whole project like you have started and it will look great, really digging the sofa and fire pit"!
Hey, this is looking much better. Nice strides in the lighting. I think the overall softness of the natural night lighting is being portrayed pretty well, especially on the bed/window side of the room. I think your next step is separating the two spaces a bit more if you can. I like what you have here so I think you could…