Hello everyone. I am trying to make a hotkey that can toggle XRay mode. Conveniently enough this autodesk doc has the script written for me. http://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/MayaLT/files/PC-Assign-a-MEL-script-to-a-hotkey-htm.html Now I understand what the script…
Hello everyone Quick question. I am using Vray next for maya and I am trying to add environment fog to a specific light only.During previous versions, if I remember correctly, the method was that you moved the light you wanted to be affected inside the environment fog and you changed the environment fog light mode to…
Hi, i think there is a problem in the scaling of my objects in the rendered image. The table is really big in the rendered image compared to the table in the viewport. When i switch to other renderers i don't have this trouble. Do you know any solution? Why do i have this problem? I look forward to your responses.
This great concept by Gray Shuko has been making the rounds lately, so I thought I'd give it a try - reinterpreted as a sort of bachelor pad. These editor-viewport grabs show what is very much a work-in-progress. I've just started to grapple with (indoor) lighting, inserted a make-shift god-ray shaft of questionable…
Hi Polycount, 7CGI is hosting a free global 3D Visualization Challenge based on a real client-style hospitality brief. The challenge is to transform an existing deli into a refined Italian deli and café concept suitable for a luxury hotel in Downtown Napa, California. Everyone works from the same brief, but artists are…
@2300511685 Correct, the round over in the third step was added with a non-destructive bevel / chamfer modifier that uses edge weights to control the width. If edge weights aren't an option then a simple loop path could also be used to constrain the round over. There's a few different ways to approach modeling lofted…
One potential clue… a path tracer like iray never uses a prebaked ambient occlusion texture. Instead they calculate occlusion dynamically. It looks like that groove is very shallow, so it would not occlude light rays as dramatically as in your ao texture.
Hi to everyone, i have a singular question. I'm playing around with specular effects, i'm pretty newbe since now and i have this question. I would like replace the "white" effect of the specular with a texture, not just change the color of the specular but put in a texture. I explain better. I have a head, i want that an…
Hi! I think you can solve a lot early by doing some sketches before jumping into 3d. Once you're in the process of modelling, you can take a screenshot at any time and manipulate it, or draw on top, to explore different options. Drawing lines in on references, might help you understand their proportions and placement of…