soul reaper: there's a difference between discussing something, and reacting to something in a excessive fashion. the topic subject of "pornography now pretty much illegal" is just not representative in any way to the story you link ws, and just ends up with people railing against "the man" for no reason. FBI forming a…
Hi guys here is a girl walk cycle I made for a personal demo. I hope to receive critiques regarding its weight shifting and walking rhythm. Rigs by CGspectrum. Sketch link: https://syncsketch.com/sketch/abaf62ca13d3/?offlineMode=1#1441000/1554585/f_0 Thanks
Hello. I want to show you my first tank for the world of tanks. I used maya, UVlayout, zbrush, mari, photoshop. This is lowpoly model and original textures. Realtime render in bigworld.
Thanks for the links guys, but still no luck. I really dont have time to do a good walk cycle hence why i'm looking for a temporary file for a mockup. If i bring a bvh into the biped via motion capture panel of the biped rollout it distorts my mesh/skin wildly. I'm guessing its due to name missmatches? I tried creating…
Moesly, I think I may be even more in love with your presentation than I am with the tanks :D When you talk about polies, you're referring to 4-sided polygons, right? Am I mistaken in thinking that, especially in low-poly models, it's more beneficial to talk in tris?
Hello Polycount! I'm working on a tank for audition purposes, it needs to just be high poly and untextured, so it's just pure modelling. The tank is what I would considered finished, but I would like some feedback if able. There is no poly or tri limit, so I can go as crazy as I can get with this mesh. Farewell!
Thanks for the reply Snader. dose this problem relate to problems with shadows as talked about in this forum post? I've seen plenty of ppl sink geomerty in there models & i never thought there was a problem with it. Do you have any image examples to hand? I did a quick google search and didnt come up with anything. Thanks…
Hi guys! This is a artwork that I have been working on in full time for the last two months! Modeling in blender, sculpting in Zbrush, texturing in Substance ooh.... I am incredibly exhausted on this tank, sooo i really hope that you enjoy it. Btw china-speaking guys pls dont throw tomatoes at me for my google translated…
The thing about Minecraft and Mojang is that I doubt most of their income at this point comes from actual sales. From what I heard they have an unlimited supply of tasks and assignments that top dog goverments are paying ridiculous amounts for. Like using Minecraft and a in-game copy of a city, so that architects can solve…
Hey, me and my brother are working on a WW2 strategy game. I have a different post located here that has more details about it. The guy that was doing our tanks doesn't currently have enough time to remesh the tanks, but he can still texture them. We need someone to do remesh/retopology on all our vehicles. We are planning…