Hello. I want to show you my first tank for the world of tanks. I used maya, UVlayout, zbrush, mari, photoshop. This is lowpoly model and original textures. Realtime render in bigworld.
Wow! This is amazing! Plus if that is the low poly... how many tris is it using? Looks like a high poly from here :P Great work! Textures and Render make it look so realistic.
I was actually at the Imperial War Museum in London the other weekend and I can see a lot of the tiny details you've put in that a real world tank has, I like it!
I work on same variant of tanks. Just like lower version.
I have lots of question for u.
What u use for normal map render?
And what kind of texture size u use? 2k or bigger?
I work on same variant of tanks. Just like lower version.
I have lots of question for u.
What u use for normal map render?
And what kind of texture size u use? 2k or bigger?
Thanks
Render in the Bigworld - еhis game engine. I was use same maps, one of this more then 2k.
Replies
I noticed there are no descriptions, signs or text / numbers of any sort ? That could push it a bit further
I was actually at the Imperial War Museum in London the other weekend and I can see a lot of the tiny details you've put in that a real world tank has, I like it!
I work on same variant of tanks. Just like lower version.
I have lots of question for u.
What u use for normal map render?
And what kind of texture size u use? 2k or bigger?
Thanks
I was use same maps, one of this more then 2k.