Is there a way to snap to mesh so that it conforms to the shape of that mesh? The effect I'm looking for is similar to this. [ame] https://www.youtube.com/watch?v=C9W8CWUZdqw[/ame] Thanks.
With easily accessible game engines like Unity and Unreal, what are the pros and cons to using a mod editor over an engine? Goal would be to tell a story and make a game with similar mechanics to the mod editor's original game. I'm personally thinking of making a interactive story/game somewhat similar to Amnesia in…
Now this is really cool and if you play around with it you can do much more than towers :poly121: Big thanks to Keith for this !!! https://www.dropbox.com/s/jrhvkyin64ickvb/TowerPower.zip
Can someone please tell me where I can find this damn thing? I can see a lattice deformer under the setup tab, but I only want to affect a selection of verts/faces/edges, not the whole mesh :poly127: Any workaround for this maybe?
I am trying to scale two polys together to bring the edges closer in, I've tried all the action centers and setting the workplane to selection and again using all the action centers, nothing has worked so far. I would really appreciate some help with this one! The bottom image is usually the deformation I end up with, and…