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Max version of modos "curve extrude"?

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EarthQuake wrote: »

B. Extrude the shape of the curve, giving an appropriate level of detail(number of segments) to the curves so they all look "curved" and not blocky. I used the "curve extrude" tool in modo, which is really fast and ensures a nice, evenly spaced and curvy result. You can do this by hand or with a similar tool in max i'm sure, whats important is the end result, and that you're not tweaking individual verts. This is a vert specific geometric shape, so we shouldn't be moving verts around by hand here.



Earthquake used "curve extrude" to join 2 sections with a curve. Can I do this in max?

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