I used to only brush 3 times a day as "suggested". I've only been brushing more, the past 3yrs or so. Since the enamel is wearing away, my teeth accumulate plaque and gunk quicker so they feel grungy faster than normal, hence more brushing (though the extra 2 brushings are rather fast and soft, just to quickly clean the…
I just recorded a video showing a unique way of quickly setting up your scene for global illumination lighting. I show how to use mental ray, final gather, a sphere, vertex painting, and the Lume Glow shader to be able to quickly try out different lighting schemes and change the overall lighting in you scene to get it…
It seems irrelevant because it's not entirely necessary to achieve photorealistic results. As long as the direct to indirect lighting ratio is similar between the two methods, it doesn't matter what the intensities are. Physical light units really only help with consistency and speed. UE4 doesn't default to using those…
gauss: Cheers dude! vahl: shouldn't be too long now to release - I think a first version release will be happening sometime this week. dom: I was thinking about doing another shader after this one in a kludged ambient occlude type of vein... playing around with generating a reflection cube map, and sampling points in depth…
[ QUOTE ] [ QUOTE ] [ QUOTE ] im an idiot, but what the hell is this hdmi thing ?? [/ QUOTE ] its a digital connection very similar to dvi. unlike the analog signal component that can also send out 1080p (although is not allowed to in the input standards... bastards!) hdmi, like dvi, can give more accurate colors and a…
Thanks people! ScottPetty, thanks for the feedback! Yes, you are correct about the wood overlay on the throne. I thought I could achieve the same effect when overlaying the wooden texture in Photoshop, but it didn't... My older brother told me to try to apply the texture directly in Zbrush with a displacement map instead…
I think ultimately, at least as far as the competition is concerned, you get the skills through educating yourself and then you break in on the merit of your... ability to do the job. I am sure, although I can't speak for all women, that they'd all agree we don't want to be Othered or somehow privileged in the name of…
About Our Studio We are a small-but-mighty team of game dev veterans from some of your favorite indie and AAA hits. Now we’re focused on building a brand-new, sustainable studio where we can use our experience to do the best work of our careers. We are recently founded and looking for collaborators who will have an…
Hey everyone! My name is Victor Gaza (vickgaza) and this is the place where I will be documenting the creation on my final 3D Games Art Masters project developed at the University of Hertfordshire UK. I have also joined the Bioware Contest with my little chick since she`d fit in the Dragon Age universe :D The project…
Just Google their names. They have blogs and regularly give talks. Sorry, but yes, Brigador has terrible art. For example: The lighting is bizarre. The palette is really non-existant, random colours everywhere. No shape grammar for architecture, totally random. Texture scales are wrong. Detail levels inconsistent. The…