Hi there, I'm KLotz from shadowdiablo, all his posts in the 3D gallery have been removed and actions will be taken, thank you for reporting the stolen work as we don't tolerate stolen work on SD :P apologies to anyone this annoyed.
Just a quick writeup as I just went through the process myself for the first time. But the workflow is the same as doing any high to low bake: * Going to Unreal. * 3DS Max, RizomUV, and Substance Painter (I set up my own export preset). * Starts out with ref gathering and note taking. Drawovers in Photoshop and deciding…
Hello artists, Me and some other people in my team want artists for our team .. At the moment we are building the team .. So if you want to join just reply to this topic with the following requirements : :icon_arrow:Nickname : Your Nickname :icon_arrow:First Name : Your first name :icon_arrow:Second Name : Your father's…
Our indie team is looking for a technical artist with experience with FaceGen - and preferably the HeroEngine as well - to carry out some short term programming work to help us streamline the character model import pipeline by creating a tool that lets us automate more of the process. Details of the current HE FaceGen…
My tools are Blender, Photoshop and Substance Painter and my main field of expertise are game props and humanoid characters. I also have great interest in game design and production, so i have familiarity with Unreal and Unity. My work: Artstation WordPress Youtube Feel free to contact me on gabriel.solon1@gmail.com
Hi all, I have been using Maya's built-in Stingray PBS material and making shader graphs for almost a year now, and I thought I have a good handle on how it's done. But today I ran into a simple issue I couldn't figure out. Let's see some images first: What you just saw is a comparison of the same texture, using pretty…
I hope shameless plugs arent frowned upon! http://redeclipse.net http://www.moddb.com/games/red-eclipse So I worked on the player model for this game for quite a while, it was a really nice time to work with the engine coder of the sauerbraten engine, hes probably one of the most helpful engine coders I've run into in a…
Hey Guys, I am looking for someone familiar with rigging and animating and modelling to work on an AI anime assistant. It's a bot that you can voice chat with to take commands. Think of it as an Alexa or Google home except it sits on your desktop, and controls your desktop and or your home and you can have intelligible…
Hello artists, Me and some other people in my team want artists for our team .. At the moment we are building the team .. So if you want to join just reply to this topic with the following requirements : * *Nickname : Your Nickname * * *First Name : Your first name * * *Second Name : Your father's name * * *How long have…