Dark Storm Dark Storm is a stealth action game in which players need to use their cunning and quick wit to give them the upper hand. In Dark Storm you take control of Amber Kinsly, a security officer at the Irving Dynamics Alaskan research facility. Irving Dynamics has been the pioneer in aeronautical advancements for…
Hey guys, since im not yet substance painter user im discovering what i can do with it when i become. I've noticed when making a 3d characters (which is all WIP), in zbrush i push all subtools on to 6 or 7 subdiv level because of detailing which is huge load on my computer system if the character has a lot of props and…
Something weird happened to the image host and all the images were gone so I deleted the thread until I could upload them all again. Sorry about that. Hi there! I've just recently learned how to model and UVmap so I've been working on the level props for my personal project, Southern Rise for Unreal3. I'm not 100% sure on…
*Edit**Only looking for paid for work, I am onfortunately no longer ina position to work for rev share or experience* My name is Morrissey Alexander I am a 3D Artist with a focus on realistic environment prop art both high and low poly models. I experienced with creating models using Maya, ZBrush, Photoshop, Quixel Suite,…
Hello, my name is Aria I'm a junior Character artist but i'm open for props and weapons I had a chance to work with successful studios in the game industry in the past and I learned much from them.
also i can give hand with…
radio prop doing some texturing now here are some processes I want it to be made of painted metal and rubber not sure if it reads well yet cits welcome! more post to come when I finish
Hi, here are some props I'm working on for a 3D class and thought I'd post what I've done so far. Crits and comments are welcomed. Its an old 1930 style camera with stand.
@Paul Pepera Very appreciative of this insight. I totally agree with everything you have said and you have shown me some new things which I didnt notice about my scene before. Lighting will defiantly be my main task with my next environment. With the prop I tried to add some of my own ideas to the fuel processor and it was…
Hey everyone! I made this prop for practice. I still need to texture it, but I thought I would share it now. Advice, comments, and opinions are welcome. Thanks to Joshflighter for telling me about this place! :)