*Edit**Only looking for paid for work, I am onfortunately no longer ina position to work for rev share or experience*
My name is Morrissey Alexander I am a 3D Artist with a focus on realistic environment prop art both high and low poly models. I experienced with creating models using Maya, ZBrush, Photoshop, Quixel Suite, Substance Painter, Unity, and UE4. I have been working as a freelance 3D Artist for 2~ years working on smaller indie or start up projects. If you like my work please feel free to to reach out to at these places:
Email:
morrisseyalexander@gmail.com
Facebook here I post more WIP work or old projects:
https://www.facebook.com/morrisseya3dart/ArtStation has a wide variety of work from old to most recent:
https://www.artstation.com/artist/morrisseyaMy main portfolio site:
http://morrisseyalexanderportfolio.weebly.com/Here are some examples of my most recent work. Thank you for checking out my post.
Low Poly WIP Asset more screenshots soon:
High Poly Props:
Have a nice day!
Replies
Substance Painter Iray
Marmoset Toolbag 2
Here's something I finished recently. Not super clean but I really like mechs and I wanted to play around with Photoshop post work stuff some more I may post some of the clean versions of the model for inspection but This is Medium high poly model Rendered in Vray.
This one has much more stylized lighting based on a recent series of Photographs from Liam Wong
More screenshots can be found here
https://www.artstation.com/artwork/rDRrL
I recently worked on Walking Dead March to War mobile game as a texture artist check it out here
My portfolio has received several updates and can be found here https://www.artstation.com/morrisseya
Some of my more recent work:
Again check out my artstation for more and breakdowns!
https://www.artstation.com/morrisseya