Hello , I don't know how to explain the problem I am having so I am uploading a file that hopefully you guys can check and see what's wrong ... It's a simple beast skull I was working on but all of a sudden dunno what's happened but I cant brush anymore on it like if it was masked .... is not masked , I tought to a problem…
Hello. I've been working on this model of a classic GM New Look bus also known as the "Fishbowl", I intend to keep it roughly around 100k polygons for the finished model while maintaining as accurate looking proportions as I can. When the model is done (hopefully soon) I intend to make some renders of it with a heavy…
Hello, I've been creating models for a while now but I've never really learnt any High Poly techniques for Hard Surface modelling. With not having any work to do over the Winter period and the festivities not starting yet I wanted to try and teach my self. So the problem is I'm creating a barrel (simple to start) and I…
Hi @d1ver Thank you for your feedback. It is very constructive and I really appreciate that you've gone through the extra mile measuring my lighting values and matching it up with really useful examples. I'll definitely take your advise and try to adjust my scene and will keep that in mind for future project as well. In…
It's mobile games models that are very low poly. Pc and console models are not that low poly any more. I had been tasked to evaluate candidates portfolios in the past and it's a hell of an annoying burden usually . They often look perfectly same , tell you nothing about a person as an artist when it's just generic hi res…
This is what ticked me off. A friend of mine, who wanted to a Pilot, but quit early because he didn't have a 20/20 vision, still had buddies in the military. The following part might irk some of you so please be warned. He told on how the conditions soldier work in and fight are deplorable. Things and people like Micheal…
Hello We are looking to help support UK based start ups, run live projects, run extra curricular activities that sort of thing, no matter what platform or how big or small the idea we would like to help. Maybe we can help you? possibly give you some free studio space for a few months? More than happy for you to pitch for…
Hello Fellow Creatives, I've created some brand new seamless texture images to share with the community. You'll find them at the top of these pages on my site: TXR - ABSTRACT https://soundimage.org/txr-abstract/ TXR - CONCRETE - Tile-able https://soundimage.org/txr-concrete-pavement-seamless/ NEVER A.I. GENERATED I…
Hello I'm trying to get better at anatomy and was hoping to get some feedback for this recent torso sculpt I did in Zbrush. I used the head measuring technique for proportions and a friend said that the torso looks too long but I don't understand how that happened. Thank you for any help.