Contact: jobs@variablestate.com Award-winning video game studio Variable State is looking for a contract 3D animator to work remotely on a new, unannounced project. The start date is flexible and the role will last for 18 months. Applicants should ideally be based in the UK or Ireland. Responsibilities: * Working with our…
RatDog Games is an indie team based out of Massachusetts. A majority of the team works remotely with schedules ranging from part time to full time. The team size ranges between 4-10 people depending on the current needs of the project. We are looking for someone who can maintain our current art style in their own art…
Hello! I’m a beginner 3D artist looking to collaborate on projects to gain real experience working in a team. While I have extensive experience following tutorials, I’m eager to apply my skills in real-world projects and learn from other talented artists. Here are the skills I bring to the table: * Blender: UV unwrapping,…
Hey guys. I'm still trying to project my details correctly, but I keep running into strange errors. Whenever I import my highpoly mesh it is not in exactly the same position as my unified skin-one. It always gets imported a few pixels to the right and for that reason only one side of my unified skin receives the details. I…
Hello Everyone! I'm here to introducing our latest Unity Asset 📢📢 🌹Valentine Special: Heart VFX Pack To celebrate the launch, we're offering an exclusive 50% discount until April 4th! 🎉💝 Don't miss out on this incredible deal! Grab your copy now at here ➡️ https://assetstore.unity.com/packages/slug/274608 🎥 Short & Sweet…
Welcome one and all to the 95th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
@GIZ Initially my 3D odyssey started via VFX stream wrestling extremely dense hard surface geometry then attempting to UV map using UDMs with inconsistent texel resolution...etc whereas gamedev enforces resource limitation. A decade later after switching haven't stopped learning because I'm quite aware fundamentally remain…
Hi guys. Prepare yourselves for an extremely noob-standard question... I have only ever made individual props and small scenes at University. I am looking to create my first 'proper' environment using 3DS Max, UDK and Photoshop. Is there a particular way that i should setup my 3DS Max scene in terms of my approach to…
Title: Undecided Engine: Warhammer 40,000: Dawn of War Open Positions on Team: Coder Effects Artist Concept Artist (transposing to model sheet is optional) Level Designers Web Designer/ Webmaster Animators Texture Artists Modelers Design notes can be obtained by interested parties by talking directly to me. The idea is to…
Hi! My name is Guido. I'm a professional 3D Artist. I have been working in the gaming industry for about 3 years. I have participated in many projects. I am ready to make models for you, deliver the best quality and make it as fast as possible. Here are some of my skills: - Character creation (HP, LP, Rigging, Texturing) -…