Hi! Flsh sale 2019 50% May 24th - 27th on gameready asset pack! Go and get it att Unreal4 Engine 4 - Marketplace! It's a Post-apocalyptic oil tanker, ment to be used as a post catastrophe, apocalyptic, or dystopian world where you would like to use a wrecked, rusted, or heavily worn ship to accommodate your game level.…
y'know, the one you check most often. I have a few typical searches that eat up my disposable income, but i'm starting to get pained looks cos all our storage space is dissapearing always good to get deeply pointless purchase inspiration from others, i reckon if i mix it up and bring home a few different things i won't…
Hey There! I was thinking I'd start a thread to request some input on my portfolio/personal projects moving forward. (Looking around the forums, this seemed to be the best place to post for Critique/Feedback) Generally, I'm asking for feedback on what looks good, what looks bad, and what stuff I could be…
can i post screenshots without a URL? i have some projects i would like to get some feedback on. basically, how do i post images? lol Thanks and sry for being a noob >.< ~Dan (Killadj)
Do you know if either of these two have these functions I list below? I was told that this is what I need (sorry, should've posted that first): Does it allow for saving as 256 colour images? Note: if a package says it can save "web safe files" or *.gif files, then it can do this. Can the package save PCX and BMP files?…
Hey everyone, I'm a student and trying to set up a render shot for my scene and I'm having a problem with some post processing effects on my liquids. There Guassian blur is effecting everything in my scene fine, but my liquids are still very... un-guassian It's pretty noticable, even from far away. Essentially, I have a…
I had downloaded/important the Post Processing Stack from the asset store and enabled it on the camera, was all good. Later on I had deleted and created another camera, from this moment on this Post Processing Stack just couldn't be enabled. Even when restarting, deleting and reimporting etc. See, nothing there. It appears…
*updated* - Toned down DOF and lens flares. Hi everyone, After being a long time polycount lurker i finally have something to post of my own. I started learning UDK about a month ago for the first time and this is the product of everything i learned about UDK in the last month. Im hoping that this will make hesitate less…
Hey guys, this position is NOT posted on the Firaxis site yet. so I'd say some of you are in no position to be complaining here, especially when we are getting early notice. On another note, thanks for the post Andy, I applied.
First of all, Hello every one! I really love this community. For around 2 years I, silently, navigated each single post. Nice to have these kind of place where so talented people share knowledge and passion. Here is my first attempt to sculpt. Done in about 30 minutes with sculptris alpha 6, the latest version delivered by…