Hey everyone, I'm a student and trying to set up a render shot for my scene and I'm having a problem with some post processing effects on my liquids. There Guassian blur is effecting everything in my scene fine, but my liquids are still very... un-guassian
It's pretty noticable, even from far away. Essentially, I have a camera set up for a render and the Post Processing is on the camera, not a boundry box.
Heres a material set-up shot
and here is the camera settings
http://i.imgur.com/wx1MvR1.jpg
I've looked around and I read somewhere that liquids aren't affected by Post Process? Is this true? Any info would be appreciated.
Replies
that should solve the issue