Here's the second custom AI in ZG :D I just recycled him from another project I did about a year ago. He never got finished tex wise so I gotta do that. Unfortunately I had already done all his anims and he was set up nice. But I had cloned/mirrored the bones for his right leg and arm. That's a nono. During anims in ZG the…
Eat 3D has released a followup to their popular Zbrush Hard Surface Techniques DVD. With Mike Jensen as your instructor, this DVD will take you through the process of creating a full character armor set. And an entire new set of hard surface tricks and techniques for Zbrush, this should be a must have for any game artist.…
Here is a quick render of the High poly of my baseball bat. I'm new to a lot of texturing and want to create a realistic bat using PBR techniques. Currently I am stuck on understanding how to apply a decent wood grain and then paint it with polypaint, any tips, hints, tricks, tutorials or even just critique would be…
Ya... that's right. a real life film festival for cat videos..... http://www.animalnewyork.com/2012/walker-arts-center-validates-me-with-first-ever-internet-cat-video-film-festival/
The Westin Hotel is connected to the convention center, and has a nice lobby. Starbucks, an Irish pub, etc. Drinks and eats are a little pricey (like, $8 for a ham sammich). But it's super convenient, and you're quickly out of the noise and into a cushy chair. http://www.westinbostonwaterfront.com/boston-restaurants I'll…
Hello all! I recently finished this hand-painted scene. It's based on a cemetery that was home to a load of stray cats that I saw on a trip to Tokyo.Everything in the scene is made by me from scratch and has a hand painted texture. It was built and rendered in Unreal Engine 4. The bespoke cat fuzz material was my favourite…
Hi Polycounters, This is the first forum I'm posting this info :) We've been working on a platform called FIGURAMA, that will allow 3D Artists to do this: * Create Interactive Experiences without coding (in Unity game engine) * Monetize their experiences by publishing them directly to the Audience (using our universal app)…
Hey! I have a problem I hope you could help me with. Let say I have a CAT parent with a single rigged skeleton, but what if I want to copy that skeleton to multiple skeletons but keep it under the same CAT parent, is that possible? Zelly.
New game art tutorials from the team at Eat 3D Our friends at Eat 3D have recently released two new tutorial DVDs that you don't want to miss. Better yet, both of the videos are created by resident Polycounts. The UDK Modular Masterclass with Tor Frick (Snefer) covers the process of efficiently creating an entire scene…