Here is a quick render of the High poly of my baseball bat. I'm new to a lot of texturing and want to create a realistic bat using PBR techniques. Currently I am stuck on understanding how to apply a decent wood grain and then paint it with polypaint, any tips, hints, tricks, tutorials or even just critique would be greatly appreciated, thanks.
Replies
Other than that I wouldn't know how to match the sculpted wood patterns with the color later, without what seems to me like a large amount of meticulous hand-painting.
I might be off on that, but it 's just a thought, I would prefer to apply a base texture through substance designer or smth similar and keep only the dents etc on the sculpt.
Alternatively, if you didn't want to make this a wood baseball, you could mess with PBR for a metallic baseball bat. You already seem to have some of the details ready to go for it.
Handle -
Definitely looks like wood though!