"Is there a way to create procedural curvature maps and dirt maps in UE5?" "I understand, but I do not want to use it for a real-time game, just for concept and personal stuff." What are you actually trying to do ? Your first post is asking for a way to generate these things inside UE, while your last post seems to suggest…
Hey everyone, the other day I had a really interesting and informative conversation with someone on the UE4 Devs facebook page about landscapes and I learned alot of things that I was pretty fuzzy about before that point, so I thought I'd share the conversation with you all to help spread some of this seemingly rare…
Here we go, added about ~50 new block-out meshes to the scene and copied some of them around to populate the scene (body on the table, side smaller side tables, a bunch of glass jars and vials, some books and a bunch of tools). All of them are quick and dirty meshes just to get a feel for scale and how many smaller objects…
Heya ! I'm losing my mind over this asset I'm trying to render in UE. I tried doing it a few months ago, and gave up since nothing I tried fixed the issue. I even had another thread and people helped a great deal, some of the solutions made it a little better, but most of the artifacts are still there. I redid my texture…
Yeah, any tips on how to remove the interlacing. I rendered the vid using After Efeects since UE4 does not support exporting sound and you can't add Text to a video in ue sequencer. Or is there a way to do this in ue4? I spent a long time re-rendering out of After Effects but theinterlacing still remains. I used the…
Sharing a WIP on photogrammetry for my project. I’ll be extensively using scanned textures for my materials. This workflow is created using RealityScan, Photoshop, and Substance Painter. Still a work in progress. #EnvironmentArt #LevelArt #Photogrammetry #ScannedTextures #MaterialArt #UnrealEngine5 #UE5 #SubstancePainter…
Hello everyone!I need to move environments from Unity 2017 to UE. If you know the UE engine and are ready to make money - write to me an email gamewarming@gmail.com Scene examples - https://www.artstation.com/artwork/nQxJNE or https://www.artstation.com/artwork/8ewmRq
Hello, I would like to share with you my latest project. I recreated the monastery from one of my all-time favorite games, Gothic 2, as a personal project focused on improving my trim sheet workflow. For this scene, I set myself the challenge of using a single 4K trim sheet for all major meshes — including the buildings,…