heh I was being lazy on the texture sheets... I was going to wait until putting them up on my website to create them but already it seems in high demand. I will see about creating some texture sheets. And glad you like it otherwise guys :) PogoP - The dead end texture was on a 2048 x 2048 and a 1024 x 1024 The whole piece…
For anyone interested in this position just a heads up. This person was a programmer for my company, working on an unannounced project earlier this year. After he was let go for breech of contract and mistrust issues he proceeded to contact members from my team in an attempt to recruit them and steal the project from…
Sites like blogspot aren't setup properly for game art portfolios, they are primarily blogs. Someone that is hiring just wants to see your work efficiently and quickly. While there are some themes that make it better I have seen very few that don't have you digging through a bunch of older posts to see work. Wix actually…
Yeah I've got two totally different models and it's basically impossible to get them to match exactly. However, having an exact match isn't actually important other than for obsessive compulsive reasons. Additionally, while I'm sure your musing about the merits of calibration were rhetorical, it does make a lot of sense…
As much as I love animation... This is like stretching a piece of Super Sculpey in so many directions... sooner or later you'll see holes in the quality of content. This type of promotion can have the opposite effect of gaining attention. I'd pass on the event if this is all I saw about it. I've jumped in on many fun…
Hi Veejay, 3Do was at one point based on Marmoset Skyshop shaders, which were never quite the same as Marmoset Toolbag 2 shaders (more like in-between Toolbag 1 and Toolbag 2 shaders). As far as I know, the guys at Quixel made various modifications to the shaders, so I'm not sure exactly how closely they match what we're…
Finally, a GD thread that is important! I like Rye: Whistle Pig (one of my favorites) http://www.joesdaily.com/wp-content/uploads/2014/07/whistlepig-straight-rye-whiskey.jpg FEW (really good, about 60 a bottle) http://professorcocktail.com/wp-content/uploads/2014/08/Few-Spirits-Rye-Whiskey.jpg Sazerac (the brand, not the…
I think he is referring to your very own thread: http://www.polycount.com/forum/showthread.php?t=154664&highlight=normal+editing Instead of going the Highpoly Sculpting route, I am only guessing of course. OR are you saying that the thread is obsolete and smooth across the entirety of a project is the way to go now? I was…
Hey guys first of thanks for the advice. i just wanted to clarify most of the texture work is unreal engine 4 starter content. The pictures above are basically representation materials on what's to come (which will be my own version off). I used unreal s just to add a colour scheme to the scene. The Frame hasn't been…
Nah. And CSGO is beginning to go down the same path, with more elaborate marketing now that some users are doing it full time. TF2 went down the same route. It's just the nature of the beast. Gotta love the wild wild west. :thumbup: Just compare for yourself the current content compared to the content we saw at launch. Not…