Hey guys, putting my best creations on to a website recently; im a CGI generalist, i do everything from modeling to rendering and compositing. Please leave your valuable comments. Thanks a lot!! http://www.ravihara.com/
Hey man, you could really cut down on the amount of triangles in the centre of the wheel if you used some of the techniques here http://www.polycount.com/forum/showthread.php?t=72514 Keep up the good work, look how much progress you've made since the start! :)
Hey guys, my name is Leo, I go by Neebler on LoL. Currently working on some composition sketches for a piece featuring my favorite void monster, Cho'gath, fighting Fizz and his shark buddy. I will post sketches as I continue to iterate on image layout and conveyance of story. Feedback/criticism is encouraged, thanks!
Hey guys! I'm working on creating a character using Maya and Zbrush, it would be great to get feedback. I have some B&W concepts and have started sculpting some props for the horse, the horse model I had finished a while back. Horse and human character, (not to scale here), Sculpt so far, I'm not happy with the horse's leg…
Hey everyone, I'm really new to Polycount but I've heard from so many people that it's a good idea to show work publicly. I want to make a game ready model based on this concept art. I don't know who the artist is :( I looked for a whole hour trying to find them. Please let me know if you know this artist! Here is what I…
normally I wouldn't bother asking about release dates and accept the policy of `when it's done` without flinching but given the problems existing with all recent versions that can turn into showstopper bugs it would be great if we could get an idea of a time-frame for 1.9, so we can schedule our work better. It would be…
So for school we are working on a capstone.I am working on a sci fi themed environment (original I know) anyways its still early and I figured it is time to post it up and get some crits and suggestions.I'll post updates as i go