Hello there! I'm really trying to get good enough to go freelance with environment and props and i'd love to do it in the hand painted style. With that in mind, i'm going to try and paint this house (model based on original concept by Arthur Gimaldinov) using tileable and unique textures. Please, PLEASE help if you can and…
I have been working on my roof, and I am considering two approaches to achieve results similar to No Rest for the Wicked. Since the game uses a top-down view, their roof tiles are quite flat because they don’t require much depth. However, this wouldn’t work in my environment, as I want it to work well from multiple angles.…
Im having a problem with object paint. Im making some leaves and such, but when i paint them on a branch, they are allways a bit offset. Alot of them are still floating and not attached correctly into the branch. Pivot points are at the bottom and where they should be.
Hehe quite the neverending subject huh ? Tried alot of them also! But I must state first that I don't care about the model being displayed in fancy 3D; painting in Photoshop on a screenshot that get re-projected on the final model is my thing, plus even the fancy 3d based paiting apps need to do such an operation…
Hello! I paint garage kits of anime-style characters and lately I got the idea of trying to make my own. Thing is, I am terrible at 3D modelling so I thought about commissioning someone who knows what they're doing. Requirements: Must be familiar with sculpting anime-style characters, especially women, as well as furniture…
Hey all. I just gave the first 3 videos a second look and noticed something. During the second one (detail paint 01), when the guy starts painting, he first paints diffuse info (scaley leather bag style) that he picks from a texture he loads. Later on he turns on the bump, mich makes the material much more believable. BUT,…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: create a model of the American Ice Company building. While modeling, use the main reference as a guide: https://www.abandonedspaces.com/wp-content/uploads/sites/58/2019/10/8324979959_98777faa2c_k-640x428.jpg Estimated…
okay sorry for the long post! i spent more time writing this than painting that rock below :p you're getting some of the points, adding texture, playing with color. heres more tips. this is how i approach on getting a hand painted look, there are many other ways to do it but i feel like when i learnt this it benefited me…
Great work on it @BillyJackman! Glad to see you stuck with it and put some great details into the walls with the drips and dirt. :) The only thing I'd want to point out for your next project would be to look into ways to make the pipes feel more embedded into the concrete. Particularly the copper ones feel like they're…
i guess you could turn any 2d paint software into a somewhat viable 3d painter using the auto-import ability of marmoset toolbag? You can use photoshop or w/e you like to work on top of an image of the uv layout, quick export, and then on other screen its going to update immediately in marmoset. Its not so great if you…