just started to model some high P clothes on this guy were doin in school and while it looks pretty good im slow and i still feel my techniques are lackin somethin. The good old "there must be a cooler way of doin this" :P Anyways what i been doing sofar is stripmodeling out, starting at the seams of the cloth eg: neck,…
Gave this app a testrun last night because I will jump ship from Max fairy soon, I'll say I'm very interested considering it has no monthly sub, is affordable and just does modelling, witch is all I need. I honestly do not need a behemoth like max but its what I'v been trained in, I do have Blender (because who doesn't)…
So I looked into some of the things you guys said and I did a little fixing. Sadly no time to fix everything, but will remember for the next model I make! Here is the edited Model! What do you guys think? I am also in the process of creating a Thesis game and created a couple of models for this. I am going with a cartoon…
Real-time model I made of Maliketh's blade, rendered in a marmoset toolbag. Created using Maya, Brush, Substance, and Marmoset. More details here: https://www.artstation.com/artwork/xDxezE
I was told recently by another artist that he doesn't post a 3D viewer of his models on Artstation because the actual model and textures can be taken/ripped by others and they can then sell it or claim it as their own. Is this true? Can it be prevented or is it simply the way data over a public website works? @EarthQuake…
Someone on youtube by the name of niwon, made a video showing his finshed model, by the name of meta, and he gave me a link to how he made it, he also tod me i could get help on the polycount. could i get assistance? i'm a newbie in modeling. i just dont know how to do it
Hello Freelancers! I am looking for a 3D modeller to create assets and a small arena themed around Star Wars. The level is for a VR game called "Blade & Sorcery". I want it to be in this style: https://sketchfab.com/3d-models/star-wars-galaxies-edge-jedha-virtual-tour-e42ac27e06d34cf89fffe5cc47b8c39f Here is a simple…
So I'm trying to unwrap a model which consists of around 150 parts. The issue is that it stutters and becomes very slow when moving pieces around, Is there anyway around this? UV mapping one model runs perfectly fine.
Ironbelly is expanding again and we are looking for passionate and experienced 3D modelers and texture artists who have experience creating beautiful stylized work, both hard surface and characters. We are a very well managed, established team with a great and long standing reputation in the indie dev community. As such…
We are currently developing Tactical Assault a full modification for Unreal Tournament 3. We are looking to make an FPS with killer graphics and old school gameplay. The game is a fast paced action based game that focuses on fun as well as realism. The format is the well known round based, Terrorists against Special…