Hello guys. I want to try myself in creating characters and i am interested in stylization, like in the projects ZZZ. Please share resources, tips and experience in creating such characters from scratch. How to make clothes for them and other possible things that may be useful in this matter. Thank you for your attention.
I'm in the early stages of a project and need a proof of concept model for a player character. I'm looking for a stylized, painterly art style, but specifics aren't laid down yet so you'll have freedom there. Reference pictures for tonal goals and the proportional ratio between human half and horse half will be shared upon…
I remember watching Bay Raitt modeling gifs endlessly with my classmates back in the day. Done in a software called Mirai https://spiraloid.artstation.com/projects/KPyRB
I'd like to work in games, though all of my work experience during college has been on trailers. I figured if I wanted to apply as a Surfacing, Lighting and Comp artist for games it shouldnt be that different right? I think my portfolio lacks sufficent breakdowns for an Environment artist so I would say characters. But…
Hi Polycount, Me and two other friends (Wolver and Jan_U) are working on a game environment project, and would love some crit. The environment we're working on set in a 1500's, and consists of a large water filled gorge with a dam at one end, and a village built on top of the water, but in front of the dam. Environment…
@kanga umm...yeah life's unpredictable stuff got in the way :/ But I'm back at it today will have wip shots uploaded shortly albeit if those that didn't make the cut-off are still allowed to post here since as I understand this comp is complete and in all fairness to artists that did? Otherwise I'll start a separate thread…
Hello everyone! My name is Mikhail Stroganov.I am from Russia, but due to the geopolitical situation I live in Vietnam. I understand that we have a difference in time zones, but for the sake of an interesting project I am ready to adapt and work at any time)I am not a professional but an experienced junior 3D environment…