Hi there! My name is the Creator, I am the project lead at SweetNSoftech for our project PounceAI and we are looking for a team of designers to dedicate their time to creating designs for our project. To be clear any work you create will not be used in ANY AI Data Training. Our GAI System does NOT and will NOT EVER use…
Partial answer You can't transfer uv between different meshes topology-wise as uv is basically your unwrapped mesh. You need the same vertices, in the same order, same faces to transfer uv... However, you can reproject a texture between 2 different uv layouts. You need to unwrap your retopo/quad mesh. As for projection, i…
I have an ortho projected photogrammetry of a racing track rumble /curb stripe . It follows a track turn so is naturally bent . With drain plates going in parallel . I need to straighten it into a repeating texture . Usually do it in 3d package with bend modifier first then a tedious job of UV points matching . re-baking…
I've just played through the Raji demo. I love Ico, Journey, Bayonetta, and Genji therefore I am right in the target audience (I've played a bit of PS2-era God Of War games but not enough to have a firm opinion on them). The thing I liked the most about the demo is the way the game is not afraid to have a rather powerful…
this but... in this case, generating that shape by combining shapes in designer is relatively simple and it can easily be shoved into painter with exposed parameters. soo.... if you need a lot of different tiling gemstones for your project it might be worth putting the extra effort in at the beginning
Mmm considering the quality of the work I've done I likely won't be able to make it in time for the judging. It'll still be a project I work on as I can, but I'm really grateful none the less to have participated! It really goes to show there's some growth I need to reflect on. I wish all the other participants the best of…
Hello everyone. I've lately started learning Blender as I wanted to make a personal mod for Skyrim. The idea is ot add some ariship to the game and so I tought of starting with one of my favorite: the Hilda Garde I from FF9. I've used these as ref: Based on these references, I started modelling the ship piece by piece. To…