I agree that the square template is working against you. It could help to design your wall segments to fit together from the front and side. The walls in the generic wall tutorial you mention above do a similar thing. You also mentioned that building the lowpoly takes too much time. I find that (assuming I'm using one…
Hi! I recently finished a huge personal project that I am eager to share! I got the idea to scan individual construction materials and bake them down into very detailed height maps to be used in Substance Designer. This way you can almost achieve scan quality in a non destructive workflow. I went to the store and started…
Hi guys! I have just found an interesting tutorial of The Foundry at YouTube. It calls: 'Modeling a Cartoony House'. It was useful for me, some kind. This is The Cartoony House I have made, after watching the tutorial. I would like to recommend it to everyone. Maybe, it would be useful for somebody else, as well. I was…
I've been wanting to get into animation lately. I was wondering where you guys get your animation referances and what you use. Physique vs. Skin ect... Also, is character studio a good route to go our not? I've been using character studio because its easy to setup a rig but sometimes I find it sort of limiting...
Judging by the title I assume OP is making a diorama as opposed to a full game/level: hence the unique assets. @Mistergilbertti59, I agree with @Kid.in.the.Dark the severe damage doesn't suit the brick structure at all and doesn't really make sense. It would be more suited to concrete. Especially on the lower crater,…
I'm kind of in the same boat: I started off thinking I wanted to be a 2D artist (an illustrator, in my case, not necessarily a concept artist), but then waffled between wanting to do that vs. going into 3D for videogames, on and off for years, never really getting anywhere with either. Recently I've doubled down on…
Materials look pretty good. One flaw that I can see is the seams where the flat plain on the side (of the drawer) meets the extruded part on the side. Or it might be that my eye is just tricking me. Anyhow, if it is the case of the seams, it is really easy to fix. If you are working in Blender you can easly fix them by…
Thanks for the feedback guys! refriedspinach - I'm working on pulling out some geo on the brick walls so that they don't look so flat and lifeless. The window modules will get some work as well. coots7 - I can show some stuff in a bit, I'm still tweaking and tuning. The snow blend is a slight variation of what Santewi…
yup looks good although on the wood and the bricks, looks like everything is beveled and not brick or wood just wood and brick that's been beveled to hell. good stuff though, and the bricks make a lovely tilable background for windows.. :D
That looks amazing! Although the big dome is made of glass instead of brick. And if you were to continue with brick I suggest you make all bricks the same size (note the smaller bricks on the smaller thing above the big dome).