Home Adobe Substance

[Project] Fusing Scanning and Substance Designer

Sushifish
polycounter lvl 6
Offline / Send Message
Sushifish polycounter lvl 6

Hi!

I recently finished a huge personal project that I am eager to share!

I got the idea to scan individual construction materials and bake them down into very detailed height maps to be used in Substance Designer. This way you can almost achieve scan quality in a non destructive workflow. I went to the store and started off with the normal bricks and roof tiles. After that i picked up some sharp rocks and Garden bricks. Everything turned out great and the people who tried it so far really liked it.

Its hard to quickly describe the project so I made a presentation video about it. https://youtu.be/ce_sW3eqYjc]

More High res screenshots can be found at my Artstation: https://www.artstation.com/artwork/ybExN8

Also if you are interested in the pack it can be found here. https://www.artstation.com/…/substance-component-essentials…


The garden bricks



The garden bricks from the side



Regular bricks



Rooftiles



I scanned all the assets and then I started smashing them with a hammer to get a damaged version.



Sorry for the long post. 
/Daniel :)

Replies

Sign In or Register to comment.