In terms of terrain creation, you can easily get results like this without any lightmaps. The best thing to do is create a Direction Light with Soft Shadows (Unity Pro only, I guess) and then play around with the color taking in mind the sun direction and position. Then you can create some Fog in the render settings and,…
I wish, they had mentioned that in the video tut.. Yes, yes, I saw the later ones on lighting in the video list. It would have helped if they just had said something to that point in the video I was watching. He applied the shader and it showed up in the scene. I didnt see him add a light. I was too frustrated at that…
Hello! I've been working off of a tutorial my professor has made for us on creating a simple car in unity. I've been able to build a car (just something I had laying around) and apply wheel colliders as well as a carControl script. The only problem at this point is that the car takes a lot of time to accelerate. I tried…
Hi all, I'm having some difficulties baking a normal map in xNormal for my tree that I sculpted in Zbrush. Here's an image of the artifacts and seams that I'm getting: As you can see there are these dark grey artifacts and visible seams where my UV's are cut. I used Zbrush's UV Master by splitting the tree into polygroups.…
Hi Everyone! This is LOST ORBIT, a small indie game we've been working on for the last year. I wanted to share our latest gameplay footage and screenshots and get some feedback. We're also on Greenlight and would really appreciate your vote!! We'll be posting updates often so keep an eye out. LOST ORBIT Stranded after his…
hi there - i wanted to show some stuff for a while now, but did't have the time to. Now i collected some images, to show you guys what im working on for the last few weeks. Hopefully ill get some input, to get this thing done. This isnt going to be an all out "game" - its more like a virtual toy one can play with. well…
Welcome to our 6th monthly unofficial Dota 2 workshop friendly competition This month we decided something new! we are going for just single items split in 2 months this month of july the theme will be "Single items to Dire heroes" here is the list of Dire heroes ---The competition the idea of the competition is to create…
Thank you. Yeah, it’s still very much WIP at the moment and I’ve yet to add flyaways. :) Currently working on adding breakup and trying to get some negative spaces added, too. Good point about the lighting though. I’ll have to check to see if it’s set to Dynamic or Static. The scene I’ve set up has quite a few assets, so…
I would say in normal circumstances you would do as Glottis8 says and make a color overlay on your texture so you can get a bunch of variations from one texture sheet/model however it sounds like you needs these to match up specifically. Your idea is pretty good as well for making base repeating textures and setting up a…
@EarthQuake Hey Joe, yes I do have the denoiser active. Turns out I have no screenrecorder installed at the moment to do a video but with Denoise set to GPU I get a really unstable image in motion that looks like one of these painterly-filtered flickering early 2000's music videos. Also can't seem to set Denoise to quality…