So.. I followed this to the letter.. Yet I cannot get this to work.. I only get the bones, and the importer just wont let me check off import mesh. For modelling purposes, having the model as base does make it a whole lot easier to model armor extras... Anyone have a clue here?
Fendt - MT900 Tractor . Links: https://www.cgtrader.com/3d-models/vehicle/vehicle-part/mt900-tractor https://www.markos3d.com The high-detail exterior is great for close-up renders, the model was created in 3d's Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level…
I need 2 character 3d models that are ready to use for animation. Each 3d model need to have 1. Face Rigged 2. Body Rigged Here is the characters that I want it doesn't need to look 100% like this Thanks
Ok. I have one more question. What way is better : creating first high poly model then reduce number of polygons, or creating first low poly, then copy model and creating high poly model?
I've been struggling with this too. It's a real pain in the ass. Using the command prompt and manually creating text files is sooo 20th century. There's really no excuse for not having a nice GUI to automatically do all the behind the scenes stuff for you. But enough with the rant, here's some links that might help:…
Hey everyone! I've been working on a recreation of the first level of System Shock 2 in the Source engine (featured on RPS and Kotaku), and based on the support and excitement from the Internet community, I wanted to give a proper go at doing a mod in Source rather than just a level remake. I want to keep it small in…
Hello Friends, For a university project, i have quickly concerted this building. But im not sure how to go about modelling it. If you kind people could give me some tips and tricks on the best way to model this. The final building will be textured in substance/quixel for PBR ready Scene in UE4 ( the scene is quite small so…
http://imgur.com/a/eDlWC Could not get the embed to work so here is a simple album link instead. Any critique would be appreciated. Hi, im Hofugir, been doing 3D modelling for a few years as a hobby but never really got into the community side before so i thought i would show off some models and introduce myself aswell.
Modeling/texturing practice. Saw a photo of an old Bush brand transistor radio from the 60s and wanted to give it a go. Need the practice! High poly (about 40K) model done in 3D Max 2017 - then off to Substance Painter and final render in Iray (via Substance Painter). Came out pretty well I think. Thanks for looking! Daf
(Apologies if this post is in the wrong place, I couldn't find a subforum about 3ds max.) I was digging through old files and noticed some in .max format. I no longer have access to 3ds max (mostly because I use a mac now) but would like to get access to these models. I’d love it if someone could download the attached zip,…