Well I actually wanted to make a Rope stitched but seems not working well even for what I have to do ... To describe what I have to do is : Imagine a set of skinned pelts , I need to create a Kind of Tepee cover made of stitched pelts together , so I wanted to make a stitch brush , but I cant couse my mouse isnt working…
Jeez the title of the thread almost made me jump off a 3rd floor o.O you mean rigging and environment modeling? If you wish to have a piece of paper to for work than sure. http://www.vfs.edu/fulltime.php?id=14 This is the best I know yet I still cant afford to live alone so I cant go to Vancity :( But its a good school,…
[ QUOTE ] I would like a script so that I can mirror vert positions from one side of the mesh to the other (think x axis mirror stuff ) But I dont want the vert order to change!!! (no symmetry modifier doesnt cut it I cant break the mesh I just want vert positions on the other side moving to match the selected side) [/…
I don't disagree with you at all. I gave my thoughts way back on the first page, I think they are the same as what you are saying here. I was simplifying things somewhat for the sake of the other guy who seemed to miss what you are on about, which is the same thing I was trying to explain pages ago. But rather than point…
Neat. Though I'm thinking you might want to try out trim sheets for spacecraft like these. Trim sheets allow you to get much closer to a ship, and still see a lot of detail. You should check out the work done by Millenia on Fractured Space: https://polycount.com/discussion/206582/mining-station-fractured-space
In your case all the stuff is used in same place so it doesn't really matter, since all textures would be loaded anyways. If props are different and used in different locations then you might want to separate them so it can be streamed properly.
Hey guys, i'm new here and just wanted to start up a thread and document my process for making a game character, i'm in my 2nd year of study, and making this character for an assignment, and i would love feedback from my work, so i can achieve the best job i can. Week 1: Concept Art & Planning Week 2-3: Modelling Week 4:…
Hello Guys! I am sorry if this not the right subforum for my question, but I would appreciate any kind of help. I have a sculpture of David (Michelangelo) with multiple layers in Blender and want to change the position of his arms (he should cross his arms instead of the original position). As a quiet modeling noob, I just…
So I have been out of the 3ds Max game for a while due to using Maya at work and now that I am getting back into Max with some personal projects I have run into a snag. In Maya you can smooth an object and harden specific edges. In Max you assign entire faces to be smooth and separate things by different smoothing groups.…
I downloaded max 10 and it seems to move important tools around like view image file so I can have a reference while modeling instead of having to put it on a plane. Oh and now I have one model that I built in max 10 and I wanted to zoom out way past the model but for some fecking reason it keeps me within a certain…