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WIP: Game Character - Zeke

Hey guys, i'm new here and just wanted to start up a thread and document my process for making a game character, i'm in my 2nd year of study, and making this character for an assignment, and i would love feedback from my work, so i can achieve the best job i can.

Week 1: Concept Art & Planning
Week 2-3: Modelling
Week 4: UnWrapping & Texturing
Week 5: Rigging & Animation
Week 6: Polishing & Making it Game Ready

Character Profile:
Name: Zeke
Affiliation: Anti-Hero
Height: 5'9" (180cm) tall
Weight: 80kg
Attitude: Comic Relief/Outsider
Background:
- Orphan
- Spent most of his life stealing & pulling pranks on rich people
- Sticks his nose where it shouldn't be
- If he sees someone in trouble, will always try and help any way he can
- Was caught in the middle of a civil war, not wanting to take sides, he just stole advanced weapons from both sides and ran.
- Is now a gun for hire
- Is renowned for finishing jobs quick but recklessly
- Loose Cannon.

MoodBoard - i just got a bunch of images that had elements that i wanted to incorporate into zeke.
9HQKL.jpg

Replies

  • Arkaleus
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    Silhouette:
    i just picked out what i liked from different images,definitely gonna keep the body shape of superboy since its what im going for.
    91oyc.jpg
  • Arkaleus
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    Concept:
    this is not a finished concept but, its what i'm gonna go for 100%, gonna be stylised, very comic book, big hands and feet, hand painted textures, ill be uploading concepts for his blades, goggles, tron tattoos, and hoverboard attachments later on.
    21z0S.jpg
  • ClamJam
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    maybe make his chest come out a little bit more, looks a bit flat chested.

    also in this picture in the bottom left, his hari looks way cool and flowing, almost super saiyan, but final concept looks a bit more like a buzz cut, maybe grow his hair out a bit. :)

    looks cool dude
    91oyc.jpg
  • Arkaleus
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    yeah, i was kinda bummed that the hair didnt turn out like i wanted but ill give it another shot and re-do it since thats the hair i actually want
  • Arkaleus
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    i updated the concept after afew feedbacks, im really happy how he turned out, feels like he really belongs in the setting that i created for him. feedback is always welcome.
    tN3ja.jpg
    NOW on to modelling =D
  • DrunkShaman
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    DrunkShaman polycounter lvl 14
    Too many Abs.

    The rib muscles are not just on the side of the breast they go from under to the side.

    Since you are making a character in teens you might want to reconsider the muscular figure and look for something more between a child and adult muscles for the concept arts. =\

    Like, its not as muscular as you made it out to be. Which means biceps should be nerfed, Neck is too buffed, and thick.
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