Hey guys, i'm new here and just wanted to start up a thread and document my process for making a game character, i'm in my 2nd year of study, and making this character for an assignment, and i would love feedback from my work, so i can achieve the best job i can.
Week 1: Concept Art & Planning
Week 2-3: Modelling
Week 4: UnWrapping & Texturing
Week 5: Rigging & Animation
Week 6: Polishing & Making it Game Ready
Character Profile:
Name: Zeke
Affiliation: Anti-Hero
Height: 5'9" (180cm) tall
Weight: 80kg
Attitude: Comic Relief/Outsider
Background:
- Orphan
- Spent most of his life stealing & pulling pranks on rich people
- Sticks his nose where it shouldn't be
- If he sees someone in trouble, will always try and help any way he can
- Was caught in the middle of a civil war, not wanting to take sides, he just stole advanced weapons from both sides and ran.
- Is now a gun for hire
- Is renowned for finishing jobs quick but recklessly
- Loose Cannon.
MoodBoard - i just got a bunch of images that had elements that i wanted to incorporate into zeke.
Replies
i just picked out what i liked from different images,definitely gonna keep the body shape of superboy since its what im going for.
this is not a finished concept but, its what i'm gonna go for 100%, gonna be stylised, very comic book, big hands and feet, hand painted textures, ill be uploading concepts for his blades, goggles, tron tattoos, and hoverboard attachments later on.
also in this picture in the bottom left, his hari looks way cool and flowing, almost super saiyan, but final concept looks a bit more like a buzz cut, maybe grow his hair out a bit.
looks cool dude
NOW on to modelling =D
The rib muscles are not just on the side of the breast they go from under to the side.
Since you are making a character in teens you might want to reconsider the muscular figure and look for something more between a child and adult muscles for the concept arts. =\
Like, its not as muscular as you made it out to be. Which means biceps should be nerfed, Neck is too buffed, and thick.