Here's an old tutorial about painting out seams using multiple UV channels and render to texture. http://www.gamasutra.com/features/20061019/kojesta_01.shtml I've heard rumors that the same can be done in Maya but don't have any tutorials... I think everyone is right on with their crits of the material, especially Johnny.…
If you got DSL or another broadband internet connection, I would suggest you go to: www.3dbuzz.com and become a member (it is free) download all video tutorials about Maya modelling and UT2003 character creation and importing into the engine. Here is a link to the new UT2004 Exporter Plugins for Maya PLE (version 4, 5 and…
Hello everyone. I've been looking for some good resources on hiding seams for organic creatures but I can't find much. I have a character that has some seams that I'd like to cover up as best as possible using multiple UV sets. I remember seeing years ago a good tutorial about creating different UV sets to hide seams but I…
hey, ive searched the forum and i havent seen any tutorials on texturing fur. im using 3dsmax to try and model out this little guy: does anyone have an idea about how i can go about doing the fur for this guy? ive tried using the hair and fur modifier on a cube (just to experiment) and then converting the hairs into a mesh…
Hey guys! I've been searching a while for this subject and so far I haven't found any tutorial or answer, so I've decided to post a new thread. I have been working on my reel and I have some scenes inside unreal engine I would like to show and I was wondering if there are any tutorial out there or something similar on how…
I followed the 3dbuzz tutorials on crowd systems with the UDK. The tutorial was a little different from the udk ios mobile editor but I think I managed to get everything except linking the archetype from the ut crowd spawner in kismet or in my case the mobile crowd spawner. The properties menus is a little different. How…
Hi all, As the title says, I'm looking for a way to use UDK to build an adventure game (3rd person) After research on the web, I found that tutorials on this kind of work with UDK are pretty herd to find (or perhaps I didn't quite know were to look?) In any case, I found a game in progress called "Airborn" that did exactly…
I was browsing the polycount wiki and the UDK forums but to no avail. I want to create a short 20 second'ish video of a smooth fly through of my Unreal level. I found a few tutorials on youtube on how to make this happen but was wondering if anyone from the Polycount community just happened to have a favorite one…
This may sound pretty silly, but its there any decent tutorials and/or resources out there for creating pine trees? I've watched the 3d motive tutorial on foilage and have made some pretty nice trees that way and took some time over the week to create some pine trees using similar methods: But I'm not getting the results I…
Hey Guys, Im following a tutorial right now of how to do hair in Maya with XGen. In the Tutorial the guy masks the areas for the scalp where the hair will grow (Head, Brow, Eyelashes, Peachfuzz). Now I did all that but I dont know how I can tranfser those Polygroups to my Mesh in Maya. What am I supposed to do to the masks…