I can't get this working, if I remove the break the script works, but it creates too many erroneous groups, with the break in there it creates a single group, but then when I run the script again it ignores the if statement? Any idea what I'm doing wrong? string $transforms[] = `ls -tr`;for ($t in $transforms) { if ($t ==…
hey guys , I'm building my first character, with props,belts, armor and i m having problem thinking the right workflow. In my mind right now is a total mess. So...i've created the high poly for zbrush sculpt (2 pictures attached ) and I'm wondering how do i create the low poly for all the props. The only way in my head is…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
I previously used simplygon to generate LODs for motrocycles I am using in my game. The process worked perfectly before, the LOD chain had the same UV layout as the original model. Today I tried to create an LOD chain for a new model I made and it didnt work the same. Simplygon created new UV layouts for the LOD chain so…
Hi everyone! I have a problem here that I don't know how to solve. I'm doing the retopology of a character in 3ds Max using the graphite modeling tools, everything works fine exept for the fact that using the extend option to bridge two edges to create a triangle doesn't work.. It works fine to create quads though. It's…
Hello Polycount community. I'm a new artist still trying to get the fundamentals down to modeling (mostly in 3ds max). So far I've gotten fairly decent at polygon modeling, and the only thing Ive done for textures so far is to throw some basic Diffuse maps on and thats that. Texturing is the one thing I've had trouble…
I was wondering what are the current quickest / best result methods for creating game hair. Also is there any third party software that can create variations of hair for a character? Thanks!
We're looking to have an in-game map created in an illustrated style for an unannounced video game. The style would be visually similar to parchment maps typically found in the fantasy or medieval genre, possibly with subtle colours or visually interesting stylistic choices. Visually map will need to be clear and readable…
Hello there, for my current project I plan to use fibermesh in Zbrush to create the textures for my hair cards. I got inspired by this tutorial https://www.artstation.com/artwork/yb1b89 to use fibermesh to create the textures, and so far I really like the results. But how would you advice to generate good normalmaps for…
A few months ago I decided to create my first game. I’ve been a 3D generalist artist for a while now and have had interest in learning what it takes to create and launch a game on mobile. I wanted to keep it as simple as possible to make sure I finish the project. In the past I have had issues with scope of game…