Student following Media Design specialized in 3D Artwork and Game Design, looking for collaborative work opportunities to build up my portfolio and skills. I have experience in Autodesk Maya, Adobe Illustrator, Photoshop, Substance Painter and Clip Studio Paint. FULL PORTFOLIO: https://cara.app/scvoid/portfolio/all…
This is another assignment done for class, was wondering what kind of pointers you had for me. Assignment was to model this object from the "Mass Effect" series, as well as create a diffuse, spec, ambient occlusion and normal map for it. Poly limit for the low poly model was 500, and I think mine got to around 350-400.…
Hi guys, i am currently progressing through the beginning of the second year of my games course and was wondering if you wouldn't mind giving me some critique about my work, and how to tackle certain modelling, digital painting and rigging tasks. I am going to try hard to post regularly for professional crit. Thank you.
Hello all, I am creating this character as an additional asset as part of a University project. The timeframe of this project is tight so I do not have much time to go super into detail but I still want it too look semi realistic. I am happy with my progress but could use some pointers on how to improve the sculpt further…
Hey, So I am currently studying games animation at teesside university. As I am moving into my final year I hope to reach out to animators within the industry for some advice. I was wondering what you believe are the most important skills that might help me gain employment in games animation, and if there is anything you…
Hi Polycount members, Recently picked up Zbrush. Would appreciate some feedbacks from you guys and things that I need to improve on each of these pieces. Piece 1 & 2: Mostly inspired from the artwork I found in Bitgem. http://shop.bitgem3d.com/blogs/wip/13738909-the-ghouls-are-coming-concept-by-arthur-g…
Hello. My name is Vitaly Slonovskoy. Looking for some freelance work. Software: Zbrush, 3Ds Max, 3D Coat, Substance painter, Marmoset, Photoshop. Artstation link: https://www.artstation.com/slonovskoy E-mail: nevarron@gmail.com
Latest Image: Hey all, I've just joined this community, hopefully I can recieve some critique on my university project. Here is the latest screen grab from zbrush. The concept was to make a female character for the next Call of Duty game. ;) Any help appreciated.
Hi I would like some help and guidance on my scene, please. In UDK: Screenshots: Concept Inspiration & Kungfu Panda 2 Movie: I've deviated a lot from my original concept, especially in terms of lighting, but critiques to improve this scene would be appreciated. ♥
I am sculpting this very muscular man for one of my project at school. For now it's just a study on the muscles of the body, but the final result will be a warrior. I didn't work on the hands or the feet yet, I will do that soon though. Any critics / advice / comments are welcome! : ) http://tinypic.com/r/2bs2rs/8 ^…