Thanks Celosia. I assume you still only can paint on a single image target only? So each brush stroke goes to only albedo , or only bump , or only roughness channel and using silent stroke recording to paint on other images as well has a same issue Photoshop has when it records strokes but dosen't record brush dab spacing…
Hello friend Polycounters! I'm a young 3D Artist from Italy, trying to build a solid portfolio to land my first job as a 3D environment artist in the videogame industry. I would appreciate it a lot if you could stop by and give me your opinions on the project so far. I'd like to share with you a new environment I'm working…
I was pretty inspired by the fat zombie from doom 3 on this one. It's currently 4198 polys, but I still need to cut out some polys, especially from the face. It doesn't look much like a zombie at the moment, hopefully the texture will take care of that.