Hi guys, This is my first post on Polycount, I just finished my 2nd year at university studying Games Art at Staffordshire and wanted to share my favourite piece. This is the first vehicle I have made but will definitely not be my last. Looking for any feedback/opinions :) Also any feedback on my Artstation would be…
hey guys! one of my friend did a concept for terror blade for weeks. i think he work very hard on this , yet still the concept need tuning and he need fresh eye on this. All comment are welcomed! thanks guys!
I have an i1 Display Pro for calibration. I think 6500K is too warm/yellow and I personally prefer a cooler tint. But if everyone uses 6500K everything will look too warm on other displays. How do you calibrate your display and at what color temperature? What software is everyone using for their calibration? Wide Gamut:…
HI!!Everybody , This is my first time send Work in Progress,Hope everybody can give more ideas,Work on improving.According to starcraft 2 picking reference,I started......by the Way,My English is not very good. First is the reference:
so I'm making an asset and I'm trying to decimate it down to like 1k or so, and it for some reason stops reducing at 65k, I've tried to re process it and make a clone etc, but it won't go below 65k.. any ideas? any help would be much appreciated!:poly124:
Hello! I've wanted to do a Little Nightmares fangame for so long, and this would be a passion project for me and the team as a whole. This game would be set in a fan-made area with an original story and plot containing themes of greed, labour, addiction, ect. Of course it would be a horror/adventure game with a 2.5D style,…
Hi Ruz! Thanks for appreciating my work! I was working at EA in 2023 until my contract ended in July. I'm hoping to rejoin, though there are a few alternatives but it is a tough market so I'm not sure where I'll end up. For the moment I've been upgrading my artwork and exploring some alternative business ideas where I can…
Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I also can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
Thanks for the examples!! Right, 24 bits per pixel (bpp) is the same as 8 bits per channel (bpc). It's confusing since some apps don't specify when it's per-channel vs. per-pixel. * 8 bits can mean either 8 bits per channel (3 channels = 16.7 million colors, JPG for example), or 8 bits per pixel (1 channel = only 256…