Adding transitional meshes could finalize the already great look for your gums/teeth: https://cdnb.artstation.com/p/assets/images/images/012/926/967/large/vadim-sorici-transitional-meshes-tutorial-teeth01-update.jpg?1537221551
This is a really good looking fur! I was already familiar with the shell technique, but yours looks particularly good due the care in adjusting each shell maps and the height map usage. I gotta say I'm itching to recreate a few steps in your breakdown using Blender geonodes to automate them. 😂 Edit: I gave the node setup a…
I am trying to streamline my naming convention in my scenes however if I copy an object named 'Axe_01' for some reason the resulting copy always adds a zero i.e. Axe_002 rather than Axe_02. This is frustrating and i'm spending a lot of time deleting the extra zero - is there a way to have it copy without the extra zero…
[vv]48179371[/vv] Hey there you guys! I just finished my grad reel after a year in a Vancouver school. Recorded in UDK. I was hoping for some input on the next project I should do to have a more varied and complete portfolio, since is the first real piece I've finished. Also, crits and suggestions for this one are…
Hey Polycount, I have made a set of next gen eyes and in order to make the iris reflect layer work I have to set the global opacity to 0 and transparency to best. When I do this the alpha breaks on the hair, I was just wondering if there is any workaround I could use or any settings that I need to change in order to stop…
My game Last Knight will be on the expo as a part of the Indie Games Arcade! here is the full lineup: http://www.eurogamer.net/articles/2012-09-21-eurogamer-expo-indie-games-arcade-line-up-announced I can't be there myself, got emailed that it got selected only 2 days ago. Would love to hear what you think about the game…
012/100 - Tried out some chipboard because I will need it for a scene I'm working on. I'm not too happy with how this one turned out and will revisit it soon. Need to get a bit more texture on the wood shreds I think!
London Polycounter's! You are hereby summoned to attend one of the capitals dining establishments in the month of April for another London meet! The date is the 7th of April, and will be at Wagamamas in Soho at 7:30pm I will update this post and the thread title as new information is agreed *Update* Current list of people…
How do you do this, without having input in channel box? I know you can cut the face three spots to do so, like in the link below, but maya doesnt seem to let you cut a straight line from a point - very stupid if there really isnt a way... to cut a straight line... in a professional modeling program... Even if I could just…