Hello, My name is Christian Clark and I am a model and texture artist specializing in environments for games. I am currently available for work, and my portfolio can be found here: http://www.cdc3d.com
well, I almost broke my tablet across my knee in frustration. I can't do wood, if someone could do a tutorial on how to paint a wood texture I'd be eternally grateful.
Hey , I've been having this annoying artefacting issue every time I export my texture. Checked the normal of the mesh and there was no issues there. No artefacts appear in substance painter. Only when I export everything to blender the issue shows. How do u fix this? In Painter its fine In Blender these artefacts show up
Hi guys, I have a small question about texturing large objects (or I just confused :| ). I have a fixed texel density 1024 per m2, did I everything right (include TexTools settings) or I should keep all tilling objects in in 0-1 UV space? Thank you!
Hi people, We are a small team actually of 3 programmers, one game designer and one sound composer who work on a open world RPG game. Looking for (two or more) 3D artist (for the model and maybe the texture), one or more level designer, and one (or more) texture artist (who work for exemple with substance painter), to join…
How do you do seamless textures in Autodesk Sketchbook? In photoshop I used offset, but that's a horrible tool to paint anything in. Alternatives if sketchbook has no way to do it?
Hello my friends, I'm new to sculpting and I would to like how this is possible. I was browsing on some blogs when I saw this. Looks like a good conzept with good visible details and so on. So now this guy made a Sculpt. And for me it looks like he 'Copy' the Texture on the Mesh. Or I'm wrong ? I have no idea how this can…