Texturing large objects (buildings)

polycounter lvl 2
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AndrewAlexArt polycounter lvl 2
Hi guys,
I have a small question about texturing large objects (or I just confused :| ). I have a fixed texel density 1024 per m2, did I everything right (include TexTools settings)  or I should keep all tilling objects in  in 0-1 UV space?
Thank you!


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