Thtank you for the explanation, I just learn how to bake properly so the goal is just to understand the process. So if I understand right the only way to fix this is increasing the number of polygons on the LP if I don’t want to bake normal map?
I thought that about 2D generative AI as well (midjourney, stablediffusion etc.) few years back... and now :-)..:-1: Sure its not perfect, but for a LOT of uses it will be sufficient, and it will keep improving...Its progressing really quicker than i thought :-(
Here is some progress albeit it might look backwards since I removed most of the outsourced assets and textures. - decided on comp, sculpted terrain and added spline path to it - finalized and rendered main trim textures - I spent too much time to add procedural noise in the engine to vertex paint, but it didn't work as…
Hello there. I'm currently part of a team working on an animated FNAF fan film made entirely in Blender. This film will serve as an alternate universe story set during the events of Sister Location where it answers the question: What if Elizabeth was still in control after possessing Circus Baby and recognized her brother…