hey guys, I recall sometime ago, seeing someone got a 3D female model cast, and it looked awesome - I remember even down to the fingernails, there was a ton of detail. I have some friends that want to get some casting done, and so this came to mind. Any ideas?
I hope Ai goes down! Then all my loans will go bye-bye :) waedoe! Long time no see brotha! Been a while, and your work is getting awesome! As far as modeling and the baking maps goes, your set my man. Get some more contrast and grit to those textures and keep at it man. See ya round, and if your ever in southern California…
Hello everyone!! Let me introduce you to my new project: it involves recreating this concept of a piano combined with an organ. Over the past few weeks, I’ve done the blocking, mid-poly, high-poly and low-poly modelling, as well as the UV mapping and bake tests. I hope you like it!
Thank you for your replies. The issue is I can't get the baked version to look like the procedural. My workflow is usually to: use Bevel Shaders for a high to low bake, to get the Normal Map for all the edge highlights. Then I procedurally texture the low poly by adding in bump nodes connected to the original baked Normal…
Hey gang! I need some expert 3DS Max help I'm working with a character studio biped that was supplied to me and I'm noticing some strange things. I'm using planted keys for a lot of the foot work and when you do a planted key, you get a red marker that will show where the foot will pivot from. so here's the thing - on the…
Hi there, I'm trying to use setAttr, but insert my own variable name from earlier in my script. I keep getting a syntax error, can anyone see what I'm doing wrong here. I'm trying to apply a planar map to a polygon object and then set the projection height to 400, but I can't figure out why my variable name is causing a…
So I know there is the cool little program called Switcher that lets you transfer your Maya view port ability's to Max but is there one that transfers from Max to Maya? I prefer Max to Maya ten fold but need to get back into the swing of the things with Maya. I would prefer to keep the Max way of doing things as I like Max…
Xoliul's settings should work fine. If you prefer a .avi, which will probably need a reencode: http://www.videohelp.com/calc.htm Use the above to calculate the stream size. Enter video length, set type to divx (you can use another codec when you encode, but make sure it's set to divx for the calculation tool.) If you have…