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Character Studio Get Funky

Hey gang!
I need some expert 3DS Max help

I'm working with a character studio biped that was supplied to me and I'm noticing some strange things. I'm using planted keys for a lot of the foot work and when you do a planted key, you get a red marker that will show where the foot will pivot from.

piv1.jpg

so here's the thing -
on the image above you can see the pivot marker at the center of the ankle for that foot, while on the other foot it's at the tip of the toe.

piv2.jpg

Any thoughts as to why that is, and how or if it can be changed would be really helpful.

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