Hey gang!
I need some expert 3DS Max help
I'm working with a character studio biped that was supplied to me and I'm noticing some strange things. I'm using planted keys for a lot of the foot work and when you do a planted key, you get a red marker that will show where the foot will pivot from.
so here's the thing -
on the image above you can see the pivot marker at the center of the ankle for that foot, while on the other foot it's at the tip of the toe.
Any thoughts as to why that is, and how or if it can be changed would be really helpful.
Replies
Its good to keep the pivot the same through the animation as well. You'll get better curves that way.
Spark
hmmm it appears to be grayed out and the select pivot button is unclickable, any thoughts?