Did you start your career with freelance? How was your experience? Where did you fail? Where did you succeed? What did you learn? What would you suggest others who wish to attempt this keep in mind.
Just as Bek says they are not exactly one click solutions although they might be sometimes, but the idea is to create something off your own starting with the smart materials as a base. Let me know if you have any questions regarding smart materials!
tl;dr: 1.) is there ANY way to import the low poly / uv unwrapped model back into ZBrush and UV's to your high poly sculpt?? 2.) Is my workflow idea correct? So I've ran into a bit of a texturing hiccup. I just need a straight forward step a,b,c,d etc to get my mind to wrap around the idea of an entire character creation.…
I haven't used Z for 5 years so this info might be incorrect. Depending on what you want the end model for, the first thing is to set up scale between Z and yr 3D package. You do that with the start cube. Just GoZ the start cube to yr 3D prog and play with the export settings till it is exactly perfect. If GoZ isn't…
Hi, this thing annoys me from years. Anyone knows how to prevent 3ds max from stealing focus while starting? This app launches very long, and sometimes it steals focus even 4 or 5 times before completing "launching procedure". x_x Cheers, Artur
Hi ppl, I just wonder what solutions there might be out there to solve this case, if you wanna change a character rig (esp. mgear rig) after the animation has already started and animators have already produced animations that you don't want to put in the trash bin... Since (as far as I know) iterative work is quite…
Hello, I'm making this post in search of tips and tutorials on how to begin making a 2d Top down game for IOS/Android (mobile) using UE 4. so I can start understanding the workflow on a 2d Game etc... if anyone has information please share with, it will be highly appreciated Thanks