Have you googled, or looked on youtube? There are a bunch of very respectable ones, and usually the proof will be in how good their final material looks, etc, which makes sorting through the chaff not too difficult. Do you have a particular style of wood you're looking to replicate? You also got some good feedback in a…
I think it's important to differentiate between actual Damascus and the replication of it. The majority of Damascus I've seen isn't actually Damascus, but a replication. http://www.minnesotafarriers.com/Damascus.htm The pattern of Damascus all depends on how its forged. If it's only layered steels with different carbon…
I'm trying my hand at rendering in UE4. My goal with my current project it to replicate, or get as close to, a rendering I did in Substance Painter inside of the Unreal Engine and I would like some advice on how to do that. Here is what I currently have: And this is the render I made in Substance Painter that I am trying…
Maybe the advice to focus on high poly with regards to automation taking care of much of the repetitive tasks was more specific to my case? I do think that since a lot of time is allocated to learning pipelines at the studio, it may be advantageous to streamline the more repetitive aspects of a workflow provided there's a…
Hey guys! I'm currently working on replicating a crossbow tower by Dong Hwan Ji. Still in the current stage of modelling the base out, my plan is to keep it low poly (inspired by riot games), and hand paint the texture to replicate the original texture of the art as well in 3DCoat. Still contemplating if I should bevel the…
The vast majority of the surface area in a 1m square of grass is near vertical and a pretty significant proportion of that is facing away from the viewer As such... if your light source (the sun) is on the other side of the patch of grass from you, any light going in has a relatively low chance of coming out in the…
i don't know but perhaps the dota section of the forums will flood you with answers to your question: http://www.polycount.com/forum/forumdisplay.php?f=73 I do have a question for you though, do you find it near impossible to create an original piece without replicating something else and stepping on someone else's toes?…
Whether someone is trying to replicate a concept or is loosely influenced by it is irrelevant, these works are non commercial and traditionally would be called studies. Concept artists don't ask for permission when they do studies directly replicating or being influenced by another piece of work. There can be many…
I've been trying to replicate this method within Maya and create a pipeline around it, but to no avail. Either Maya calculates it incorrectly or I'm misunderstanding the process quite badly and messing it up. However, I have been able to replicate smooth custom normals akin to the chamfered cube examples in the original…
It looks ridiculous. That thing isn't a sword, it's a sharpened chunk of skyscraper framing. It has also given rise to years worth of obsessed neckbeards who pester blacksmiths to make a replica of it, and then get embarrassingly indignant and adversarial when they're told it's stupid and completely infeasible. Those of us…