Hi guys, Im trying to move my mirrored pieces of UVW to occupy the same space but -1. Im using maya 8.5 and I could line them up by eye - but I want to get it exactly right, is there a translate / move feature im missing somewhere ? Cheers!
Hehe that's an interesting thread. Regarding the fear/watched over thing : one of the first art and morale discussion I had when I arrived in the US (basically, should anyone/anything enforce regulations as to whether an art piece is offensive or not) somehow ended by my friend saying "oh but, if it's offensive, the…
I've been looking at Williamsburg and Bushwick since that's what shows up on craigslist when I search for my price range. I've talked to my future lead and he said that most Swedes at the office live around those areas and closer to Greenpoint I believe. Not that I need to live near them, but yeah :D Any…
Portfolio: https://riadev.carrd.co/ Email: riadev244@gmail.com Discord: riadev244 Hello! I’m Ria Dev, a pixel artist focused on building clear, expressive visuals for games. I’m comfortable working in different styles and open to both short and long collaborations. I also keep my rates friendly for indie teams and small…
Hi there, I created a thread but since the (great) introduction of a 2D focused forum it appears that my thread has been moved into a 3D showcase, rather than the new 2D showcase. Is it possible for a moderator to move the thread? It can be found here: http://www.polycount.com/forum/showthread.php?t=132957 Thanks for your…
what I have is an array of "leafs" that will rotate around some shape, and as they rotate, they conform to the outline of that shape. I wanted to find a way to automate the process, so I could change/replace the shape and every time the leafs would conform to it. Here's some examples of what I'm trying to achieve: I want…
Hia! So I'm trying to use ZBrush for a project this week, and it seems that only my move tool works. None of the others function! I scrub over my subdivided mesh with the brushes and it doesn't modify my mesh at all, however move works just fine. Any ideas? Oh also - whilst we're all here :D ... I'm also having an issue in…
I have seen this van in many movies and games and always loved its design. Here is a high-poly subdivision textured model I made. https://youtu.be/PnFMxb-S7V0?si=XL903ZcbGBN87D4F
Hey guys, since I upgraded to Zbrush 4r4 I haven't been able to use the move tool. Every time I even click it, zbrush spits out a recovered file and closes. I don't use the move tool TOO often, which is why it is only now bothering me. I was thinking maybe my computer was just acting weird; but it happens every time.…
So I've had decent luck on here with technical ue4 help, so ive got a new challenge for you all. This seems like it should be easy, but its kicking my butt. lets get to it. I have a boat. I have an enemy spawner above it. The Boat is on a matinee track, it moves under the spawner, waits for the passengers to spawn randomly…