rooster, I'll dig up the appropriate mel tonight. Not sure it was actually only mel, as I was entering a command in a windows cmd, with the machines IP.
Firstly, just wanted to say this is my first post on Polycount. I've been trying all week to make models and stuff for the game Team Fortress 2, to not much avail. And since such amazing additions to the game came from this community, I figured you guys would be a much greater help. Also, I'm not an absolute newbie. I know…
popUpMenu mel notes: "dagObjectHit" "link" Lots of in-depth notes, links and A template for creating an object aware menu "WITHOUT" hacking maya's internal mel files.
I use it here and there for interfacing with Maya, when MEL won't do the job. One of our artists here at SD writes all his tools in Python, it is very powerful in combination with Maya and MEL.
basically I want to make 6 colours, of generic spray paint, using the MDL graphs then export those materials to substance painter where I want to paint on an object using those materials. im trying several tutorials but I get really confused and I was looking for a screenshot of a simple MDL graph I could copy which would…
OOh, it's simple (for me, I'm not sure about you huhu): the ability to add buttons linking to external mel scripts and internal mel commands. If you make the ui permanent, and customisable to that extend, that would be terrific.
Hi man. i bought this product now but i cant to add to the shelf it. it works only if i run it manually through "load .mel". but it doesnot work if i put "ATM Blend...mel"