I've just created a tiling texture on the canvas and am trying to get a good normal map. I just used the simple brush and drug the normal material over everything but I can't seem to get a good map that isn't aliased to hell. Even with render/ best it's still pretty gnarly. Is there a setting I'm overlooking?
Rock solid advice so far. The Illusion of Life is great mostly because it outlines the 12 priciples of animation which you can look up online. The rest of it is a good read and explains a lot but I would say if you're put off by reading at least look up the 12 principles. 10 of which really apply to this industry. They…
Getting close to CET zero hour, when the fairy godmother has to repossess the pumpkin. Unfortunately (or fortunately) we're using forum software that doesn't support alternate theming. It's all or nothing folks. We could upgrade to the latest forum software, but their new theming system is really terrible. We'd have a ton…
I dunno, I don't really have a problem with it. I guess I'm just really driven. I never have problems starting something new or following through with it eventually. I enjoy it just as much as playing games or doing other things, so it's easy for me. I suppose part of it is because I am not working as an artist right now.…
Getting your TF2 hat in game as a Physics prop Many of you in the TF2 contribute thread have been having trouble getting your hat in game to view so I've decided to make a short tutorial on how to get your hats in game. This tutorial won't cover how to get your hat in game for other players to wear but it will get your hat…
Does anyone know how to get back the UV Editor Tools Menu for the UV editor that used to be full of very useful tools for organizing and unwrapping UV's. A bunch of the tools have now moved into the new UV tool kit menus but they are stacked and involved a lot of clicking and scrolling to get to. Other tools, such as align…
Is there a simple way of getting the new component IDs after performing any poly-edit action on a mesh via MEL? For example, after performing a "polyExtrudeFacet" on a specified mesh, how would you go about getting the component IDs of those new faces surrounding the extruded face?Or if you perform a "polyChamferVtx" how…
i've ben using a 1st gen 21ux cintiq for a few years,, i love it, once you go cintiq its really hard to have to go back to using a regular tablet. if i was hired at a place that did not offer cintiqs, i would pony up my own money to get me one, or take my personal one to the office to use.
Hello everyone my name is Angelo Im a Graduate from the university of central Florida. Finished my bachelor of fine arts in character animation. Graduated on 2013 and ever since have been battling on getting my foot in the door. By 2014 I moved to Los angelas area to find my way and learning more about the industry and…