[ame=" https://www.youtube.com/watch?v=dn5X4qyOiaU"]Female Walk Cycle WIP - YouTube[/ame] Hi, I'm looking for any feedback for this walk cycle. I'm going for a female runway walk. I know there are problems in the legs (pops and such,) but I'm having trouble working them out, and I also am having trouble identifying…
thanks guys for the crit. Add3r: Yea i know what you are talking about the blurring. I think its the compression to be honest because I submitted a 5k pixel image and then blogger re sized it. Do you have any tips on uploading a full rez image?
Hi! Recently I made a post asking for critiques on the UV pages for my tank that I was working on. I fixed the UV pages up and made the bakes from the high poly's. I used NDO to bring extra detail to the normal maps and now I'm working in DDO to texture the tank. So far, I've been working on the turret and would like…
Well, there is a bulge in the muscles of the forearm near the elbow. Is that what you're talking about? I did make it more extreme of a bulge than it naturally is, but that was to go with the comic book style. Perhaps you could point out more specifically if that's not what you meant?
Hi Jordank95. Wall dimensions question: The best way to determine the needs you are talking about is to lay these pieces out in your 3D engine. Make a 3x3m pieces and compare them to the 4x4 pieces and see what works better for your project. 4x4 might be easier if you don't want to do fractions. Also you might need less…
Hi everyone! I'm an aspiring game artist trying to land my first job in games- I've submitted (mostly speculative) applications to various studios but haven't managed to get any interviews, jobs for juniors also seem to be quite scarce right now haha. I talked to a recruiter at an event over the weekend and he suggested…
Hi, I really like your model :-). If you're willing though I can give you some feedback on the animation.... The side-to side motion on the hips and tail is nice, but there's two major changes need to make your work stand out more: 1) The legs. Currently they move in parallels (e.g. As the back leg moves, so does the front…
Shoulder joints operate much differently as they don't just bend in one direction but many. They can be a pain. The important thing to remember when moving arms around is that you need get the clavicle involved. Also posing the arms at 45 degree angle helps. T pose is 90 degrees, 0 is arms resting at the side. 45 is half…
You are confusing some terminology I think. 7 heads is usually talking about proportions. Proportions are used to make sure your human looks like a human and not a chimpanzee or an alien. For instance, if a persons head is a certain size, then their hips must be a certain size, otherwise they will look bizarre, right?…
Hey guys I'm currently interested in making a third person tank game and i would like your opinions on some tutorials on going about making it. So i started modelling a high poly tank but not sure if it looks sci fi enough and is it good? what i'm aiming is a cartoonish models and most likely the game is gonna be on…